
It's also more difficult to pin down a set booster's rarity ratio, with each slot in the pack having its own chance of being a different rarity.īecause these are a new product, Wizards has tweaked the rarity distribution between sets. Set boosters include fewer cards than draft or collector's boosters, only having 14 instead of the usual 16. For those who just like to rip open a booster and have no desire to play limited formats, these are the ones to pick. Despite being so new, Wizards of the Coast is positioning them as 'the future' of cracking packs. Set boosters are the newest addition to the line-up, introduced with 2020's Zendikar Rising. Each of these formats requires players to make decks specifically from only the cards found in a draft booster pack, and are popular at set pre-release events. As the name suggests, draft boosters are designed for limited formats, such as draft and sealed play. While draft boosters have always been the primary kind of pack people buy, they do serve a specific purpose. For example, in Strixhaven: School of Mages, the basic land slot was instead replaced by the Mystical Archive card, which could be uncommon, rare, or mythic. The last slot is usually a basic land, but that can often change. 15 of these will be game pieces – the cards you actually want – while the 16th will be a "marketing card" that usually includes an ad for other Magic products, but may also be a token you can use in the game.Įach draft booster has a set-in-stone ratio of rarities for its cards: Barring special sets like Commander Legends or Jumpstart, which had 20, the average draft booster pack will contain 16 cards.
